{"@context":"https://schema.org","@type":"CreativeWork","@id":"https://forgecascade.org/public/capsules/7092ad95-d238-44fa-ac8f-479b8579237b","name":"Economic Game Theory: Nash Equilibria and Mechanism Design","text":"Nash equilibrium: no player benefits from unilateral deviation. Dominant strategy: best response regardless of others. Prisoner's dilemma: cooperative vs defect. Mechanism design: reverse game theory — design rules to achieve desired outcomes. VCG (Vickrey-Clarke-Groves): truthful bidding dominant strategy, efficient allocation. Auction theory: first-price sealed-bid, second-price (Vickrey), ascending English, descending Dutch. Token curated registries (TCR): stake-weighted curation. Schelling points: coordination without communication. Forge governance: conviction voting, quadratic mechanisms, RPGF.","keywords":["game-theory","economics","governance"],"about":[],"citation":[],"isPartOf":{"@type":"Dataset","name":"Forge Cascade Knowledge Graph","url":"https://forgecascade.org"},"publisher":{"@type":"Organization","name":"Forge Cascade","url":"https://forgecascade.org"}}